Whips

Leather Whip
(Tier 1)

A 1 Cell long whip made of fine leather.  The light brown color has normal marking wear that grants it character.  It deals 1D6 Slashing Damage upon a successful strike!  Nightblades, Performers, and Summoners receive no offhand penalties when using a whip.  Level 1 or higher required.

1-H Whip

Slashing Damage

1 lb
12 Gold

0

Studded Leather Whip
(Tier 2)

A long whip made of genuine leather can reach the target up to 2 Cells away.  The light brown color has normal marking wear which grants it character.  These are durable enough for abuse.  It deals 2D6 Slashing Damage upon a successful strike!  Nightblades, Performers, and Summoners receive no offhand penalties when using a whip.  Level 6 or higher required.

1-H Whip

Slashing Damage

1.5 lbs
30 Gold

4

Polyester Whip
(Tier 2)

A thick plastic whip with jagged edges which breaks after heavy use which extends to attack someone 2 Cells away in length.  It deals 2D6 +1D4 Slashing Damage upon a successful strike!  Nightblades, Performers, and Summoners receive no offhand penalties when using a whip.  Level 6 or higher required.

1-H Whip

Slashing Damage

1 lb
50 Gold

7

HD Nylon Whip
(Tier 3)

A much stronger whip made of thick nylon over the more flimsy cloth variants. It deals 3D6 Slashing Damage upon a successful strike up to 2 Cells away. Nightblades, Performers, and Summoners receive no offhand penalties when using a whip.  Level 11 or higher required.

1-H Whip

Slashing Damage

1 lb
110 Gold

9

Steel Enforced Whip
(Tier 3)

A thick cloth with reinforced steel sections makes a very rigid whip to deal 4D6 Bludgeon Damage, but lacks range, barely reaching a Cell away. Roll a Disadvantage when attacking with this whip. Nightblades, Performers, and Summoners receive no offhand penalties when using a whip.  Level 11 or higher required.

1-H Whip

Bludgeon Damage

3 lbs
140 Gold

12

Titanium Whip
(Tier 4)

A reinforced titanium whip which reaches 1 Cell away.  It deals 4D6 Bludgeon Damage upon a successful strike! Nightblades, Performers, and Summoners receive no offhand penalties when using a whip.  Level 16 or higher required.

1-H Whip

Bludgeon Damage

2.5 lbs
200 Gold

14

Titanmond Whip
(Tier 4)

A reinforced titanmond enforced whip that reaches at a maximum distance of 2 Cells.  It deals 4D6 +1D4 Slashing Damage upon a successful hit.  Nightblades, Performers, and Summoners receive no offhand penalties when using a whip.  Level 16 or higher required.

1-H Whip

Slashing Damage

2 lbs
240 Gold

17

Hero’s Whip
(Tier 5)

When leather and metal are used together, a durable whip to cause pain is made.  Deals 5D6 Slashing Damage upon a hit up to 3 Cells away. Nightblades, Performers, and Summoners receive no offhand penalties when using a whip.  Level 21 or higher required.

1-H Whip

Slashing Damage

1.5 lbs
500 Gold

19

Superior Whip
(Tier 6)

A whip composed of more metal than leather.  Due to its stiff nature, it only reaches 1 Cell away. On a hit you deal 7D6 Bludgeon Damage.  Nightblades, Performers, and Summoners receive no offhand penalties when using a whip.  Level 26 or higher required.

1-H Whip

Bludgeon Damage

1.5 lbs
1000 Gold

21

Whip of the Underworld

(Tier S)

A whip that was once used by a succubus.  Deals 3D6 Slashing Damage up to 2 Cells away on Servants and 6D6 damage against everything else. Nightblades, Performers, and Summoners receive no offhand penalties when using a whip.  Level 15 or higher required.

1-H Whip

Slashing Damage

1 lb

15

Chains of the Ancients

(Tier S)

A whip made of metal chains that deals hefty damage upon a strike!  It deals 6D6 Bludgeon Damage upon a successful strike up to 2 Cells away. Nightblades, Performers, and Summoners receive no offhand penalties when using a whip.  Level 15 or higher required.

1-H Whip

Bludgeon Damage

2 lbs

15

Retractable Chain Whip

(Tier SS)

A metal chain marked with triangular pieces that can deal 7D6 Slashing Damage upon a strike up to 2 Cells away.  Nightblades, Performers, and Summoners receive no offhand penalties when using a whip.  Level 25 or higher required.

1-H Whip

Slashing Damage

1.5 lbs

30

Shadow’s Whip

(Tier SS)

A whip that has an illusionary effect at the end… it’s as if this whip can go slither through the ground like a snake and strike from farther away than it should!  Deals 6D6 Slashing Damage up to 6 Cells away! Nightblades, Performers, and Summoners receive no offhand penalties when using a whip.  Level 25 or higher required.

1-H Whip

Slashing Damage

1 lb

30