Rackets
Abused Tennis Racket | A damaged tennis racket that was destroyed in a fit of rage or made with manufacturer error. These rackets can be made by various materials since any racket damaged by an Athlete’s Racket Smash Skill turns into an Abused Tennis Racket. Deals 1D6 Bludgeon Damage. Only deals 1D4 Damage instead if the wielder is not an athlete. Level 1 or higher required. | 1-H Racket Bludgeon Damage | 0.5 lbs | 0 |
Trainer’s Power Racket | A tennis racket with an oversized head to increase power and additional surface area to hit a projectile. Deals 2D6 Bludgeon Damage and can initiate a Trigger Action, readying for a projectile for your main and offhand action, hitting it back where it came from. Only deals 2D4 Damage instead if the wielder is not an athlete and the Trigger Action has only a 25% chance for success. Level 6 or higher required. | 1-H Racket Bludgeon Damage | 0.5 lbs | 4 |
Extended Power Racket | An oversized tennis racket head with an extended reach, granting an extra cell range. It is a slightly heavier weight than the Trainer’s Power Racket. Deals 2D8 +1D4 Bludgeon Damage and can initiate a Trigger Action, readying for a projectile for your main and offhand action, hitting it back where it came from. Only deals 3D4 Damage instead if the wielder is not an athlete and the Trigger Action has only a 25% chance for success. Level 6 or higher required. | 1-H Racket Bludgeon Damage | 0.5 lbs | 7 |
Tweener Racket | An intermediate level racket that has midsized weight, racket head and flexibility. Deals 3D8 Bludgeon Damage and can initiate a Trigger Action, readying for a projectile for your main and offhand action, hitting it back where it came from. Only deals 3D4 Damage instead if the wielder is not an athlete and the Trigger Action has only a 25% chance for success. Level 11 or higher required. | 1-H Racket Bludgeon Damage | 0.75 lbs | 9 |
Extended Tweener Racket | An intermediate level racket that has midsized weight, racket head and flexibility. Deals 3D8 +1D4 Bludgeon Damage and can initiate a Trigger Action, readying for a projectile for your main and offhand action, hitting it back where it came from. Only deals 3D4 Damage instead if the wielder is not an athlete and the Trigger Action has only a 25% chance for success. Level 11 or higher required. | 1-H Racket Bludgeon Damage | 0.75 lbs | 12 |
Machine Grade Player’s Racket | A small head racket that is used by advanced players who want higher accuracy. The standard length handle and flexibility lowers damage slightly, making those with higher strength handling these the ideal. Deals 4D6 Bludgeon Damage and can initiate a Trigger Action, readying for a projectile for your main and offhand action, hitting it back where it came from. Only deals 4D4 Damage instead if the wielder is not an athlete and the Trigger Action has only a 25% chance for success. Level 16 or higher required. | 1-H Racket Bludgeon Damage | 1 lb | 14 |
Titanium Control Racket | A heavier hockey stick made to spark more electricity for additional hockey stick based skills. Deals 4D6 Bludgeon Damage and can initiate a Trigger Action, readying for a projectile for your main and offhand action, hitting it back where it came from. Only deals 5D4 Damage instead if the wielder is not an athlete and the Trigger Action has only a 25% chance for success. Level 16 or higher required. | 1-H Racket Bludgeon Damage | 1 lb | 17 |
Hero’s Tennis Racket | A pro tennis racket with a large head, mid weight, and slightly stiffer to increase power while keeping technique. Deals 5D6 Bludgeon Damage and can initiate a Trigger Action, readying for a projectile for your main and offhand action, hitting it back where it came from. Only deals 5D4 Damage instead if the wielder is not an athlete and the Trigger Action has only a 25% chance for success. Level 21 or higher required. | 1-H Racket Bludgeon Damage | 1 lb | 19 |
Superior Tennis Racket | The ultimate mass produced pro racket. Deals 6D6 damage and can initiate a Trigger Action, readying for a projectile for your main and offhand action, hitting it back where it came from. Only deals 6D4 damage instead if the wielder is not an athlete and the Trigger Action has only a 25% chance for success. Level 26 or higher required. | 1-H Racket Bludgeon Damage | 0.75 lbs | 21 |
Board of Corrections (Tier S) | A small paddle used to smack people. Deals 1D10 Damage regardless if the wielder is an Athlete or not. You have a 50% chance to charm the target for 2 Rounds upon a successful hit; the Charm does not stack, but instead will refresh to its maximum duration (2 Rounds) upon each hit | 1-H Racket Bludgeon Damage | 0.5 lbs | 15 |
Ref-Beater (Tier S) | A basic looking racket with a wide mouth used by annoyed players who argue and challenge ref calls. The racket when held puts you in a constant rage and deals 4D6 Bludgeon Damage per swing. Level 15 or higher required. Only deals 4D4 Damage instead if the wielder is not an athlete and the Trigger Action has only a 25% chance for success. If you unequip the racket or if it is divested, your Rage will fade on the following Round. | 1-H Racket Bludgeon Damage | 0.5 lbs | 15 |
Second Wind Racket (Tier S) | A really worn down and broken racket that appears as little moer than complete junk. While it appears to be unusable, the sharp edges from the broken spots make this worndown racket a deceptively formidable weapon. Deals 3D6 Slashing Damage upon a strike. Level 15 or higher required. Only deals 3D4 Damage instead if the wielder is not an athlete and the Trigger Action has only a 25% chance for success. | 1-H Racket Slashing Damage | 0.75 lbs | 15 |
Spiked Racket (Tier SS) | A wide racket that has 5 spikes on each side of the racket in equal separations. The spikes can pierce targets, dealing 6D6 Piercing Damage to them. Level 30 or higher required. Only deals 5D4 Damage instead if the wielder is not an athlete and the Trigger Action has only a 25% chance for success. | 1-H Racket Piercing Damage | 1 lb | 30 |
Unbreakable Racket (Tier SS) | A blood red racket composed of Crimson that cannot break no matter how much rage the target has. Skills that can divest or break weapons will act as normal in terms of damage dealt, but the racket itself cannot be broken or divested. It deals 6D6 Bludgeon Damage or 5D4 Damage if the wielder is not an Athlete and the Trigger Action has only 25% chance for success. The racket cannot be Shattered either. Level 25 or higher required. | 1-H Racket Bludgeon Damage | 1.5 lbs | 30 |