Gloves
Iron Knuckle Glove | A leather glove reinforced with polished iron around the knuckled area. Deals 1D6 Bludgeon Damage 1 Cell away. Grandhealers and Warriors receive no offhand penalties when using gloves. Level 1 or higher required. | 1-H Glove Bludgeon Damage | 2.5 lbs | 0 |
Steel Glove | A leather glove with steel spikes around the knuckles. Deals 2D6 Slashing Damage 1 Cell away. Grandhealers and Warriors receive no offhand penalties when using gloves. Level 6 or higher required. | 1-H Glove Slashing Damage | 2 lbs | 4 |
Titanium Glove | A matte finish glove made fully of titanium. Deals 2D6 +1D4 Bludgeon Damage 1 Cell away. Grandhealers and Warriors receive no offhand penalties when using gloves. Level 6 or higher required. | 1-H Glove Bludgeon Damage | 1.5 lbs | 7 |
Mithril Glove | A thin leather glove that is enchanted with Creation Element around the knuckles, allowing for spikes made of mithril to shoot out up to 2 cells away on a successful punch. Deals 3D6 Piercing Damage within a 2 cell range. Grandhealers and Warriors receive no offhand penalties when using gloves. Level 11 or higher required. | 1-H Glove Piercing Damage | 1 lbs | 9 |
Diamond Glove | A diamond coated glove that shines within light. Not only does it look fancy, but it also deals 3D6 +1D4 Bludgeon Damage. Grandhealers and Warriors receive no offhand penalties when using gloves. Level 11 or higher required. | 1-H Glove Bludgeon Damage | 2 lbs | 12 |
Adamantite Glove | A leather glove with spiked adamantite knuckles. Deals 4D6 Slashing Damage. Grandhealers and Warriors receive no offhand penalties when using gloves. Level 16 or higher required. | 1-H Glove Slashing Damage | 3 lb | 14 |
Titanmond Gloves | A titanmond made glove that is not only light, but really packs a punch! Deals 4D6 +1D4 Bludgeon Damage. Grandhealers and Warriors receive no offhand penalties when using gloves. Level 16 or higher required. | 1-H Glove Bludgeon Damage | 1.5 lbs | 17 |
Hero’s Glove | A enhanced leather glove weaved with a metallic cord to enhance durability and power. Deals 5D6 Bludgeon Damage.. Grandhealers and Warriors receive no offhand penalties when using gloves. Level 21 or higher required. | 1-H Glove | 1.5 lbs | 19 |
Superior Glove | A metal glove with an advanced metal alloy that grants double the chance to shove a target back after a hit. Deals 5D6 +1D4 Bludgeon Damage 1 Cell away. Grandhealers and Warriors receive no offhand penalties when using gloves. Level 26 or higher required. | 1-H Glove | 2 lbs | 21 |
The Left Hand Man (Tier S) | A weirdly shaped and loose magical glove that allows the wearer to summon an Elemental Spawn whose power is equal to that of their main class level; Outeran Guides will need to refer to the Elemental Race section in the Classes Chapter to build an appropriate Elemental. The clawed glove itself deals 1D6 Slashing Damage. A Hunter or Summoner wearing the glove can control two pets at once. Grandhealers and Warriors receive no offhand penalties when using gloves. Level 15 or higher required. | 1-H Glove | 1 lb | 15 |
The Right Hand Man (Tier S) | A tight fitting glove that increases the chance to divest from a target. There is a 25% chance to steal the divested item if successful. The glove itself deals 4D6 Bludgeon Damage. Grandhealers and Warriors receive no offhand penalties when using gloves. Level 15 or higher required. | 1-H Glove | 1 lb | 15 |
Knuckle Sandwich Shish Kabobs (Tier SS) | A magical pair of pointy gloves that can extend metal rods into creatures within a 3×1 line when announcing the word “Extend”. The spike extension deals 6D6 Piercing Damage to all within range and grants the chance to Topple. Grandhealers and Warriors receive no offhand penalties when using gloves. Level 25 or higher required. | 1-H Glove | 2.5 lbs | 30 |
War Gloves (Tier SSS) | A pair of leather gloves that amplifies the damage you deal with your other fist weapon by twice the amount, but only deals 1D12 Bludgeon Damage itself. These gloves make you immune to Destruction, Fire, and Earth Element Attacks, grants permanent Barrier, and allows you to pick up and carry quadruple the weight which you’d normally be able to lift without them on. Grandhealers and Warriors receive no offhand penalties when using gloves. Level 25 or higher required. | 1-H Glove | 2 lbs | 30 |