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Monster Stats
Your Hit Points is based off of 2D6 dice while your Magic Points is 1D8. Movement is 3, Jump is 1, Speed is 5.
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Monster Drops
Barren Trunk, Moss, Fine-grained Trunk, Log, Solid Trunk, Treedient Soul Gem (1%)
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Monster Location
Treedient can be commonly found on Angelar, Blackheart, Dwisnbin, and Vicrious.
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Pet-ability
Hunters are able to Tame a Treedient. You are unable to Mount such a beast.
Treedient
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Initial Attibutes SPT+10, WIS+10, STR-5
Stat points added or subtracted from your character.
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Size Large
Treedients are between nine to ten feet tall. Your size is Large.
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L.A.W.S Land, Water, Space
Treedients can traverse on Land. They can swim and hold their breath in both Water and Space for 30 seconds plus their Vitality modifier.
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Age 95 Years
Treedients can live for about 95 years.
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Break Normal
Treedients have no special sleep patterns.
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Vision Normal
You have normal vision
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Elemental Boons None
Treedients do not gain an additional racial Boon.
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Elemental Banes None
Treedients do not suffer from an additional racial Bane.
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Elemental Laws Earth
Treedients are compatible with the Earth Element.
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Languages Monstalexicon
You can speak Monstalexicon.
Treedient Skills
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Root of Evil |
Treedient |
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Roots with thorns appear around yourself, latching onto targets which Lock them by chance, and deal 1D12 damage. |
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Skill Type |
Element Type |
Range |
Target Cells |
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Offense |
Destruction |
Self |
3×3 (5×5 Max) |
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Attack Type |
Core Stat Calculation |
Catalyst |
Secondary Effect |
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Magic |
None |
None |
Curse; Locked |
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Level Upgrades |
Magic Point Cost |
Damage |
Other Upgrade |
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Level 1 |
5 |
1D12 |
Adds Locked |
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Level 7 |
20 |
2D12 +4 |
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Level 13 |
35 |
3D12 +8 |
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Level 19 |
50 |
4D12 +12 |
Adds Curse |
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Level 25 |
65 |
4D12 +16 |
Cell radius expands to 5×5 |
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Root of Goodness |
Treedient |
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Roots appear around the caster wiggling with spores releasing within the air, restoring 1D10 health. Removes all Vitality based status effects such as poison. |
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Skill Type |
Element Type |
Range |
Target Cells |
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Support |
Creation |
Self |
3×3 (5×5 Max) |
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Attack Type |
Core Stat Calculation |
Catalyst |
Secondary Effect |
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Healing |
+ WIS |
None |
None |
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Level Upgrades |
Magic Point Cost |
Healing |
Other Upgrade |
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Level 1 |
4 |
1D10 |
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Level 6 |
15 |
2D10 +4 |
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Level 11 |
26 |
3D10 +8 |
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Level 16 |
37 |
4D10 +12 |
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Level 21 |
48 |
5D10 +16 |
Cell radius expands to 5×5 |
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Level 26 |
60 |
6D10 +20 |
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Sticks and Stones |
Treedient |
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Unleashes a barrage of sticks and stones as you shake, dealing damage to all around you. |
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Skill Type |
Element Type |
Range |
Target Cells |
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Offense |
Earth |
Self |
3×3 (5×5 Max) |
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Attack Type |
Core Stat Calculation |
Catalyst |
Secondary Effect |
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Melee |
+ STR / – VIT |
None |
None |
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Level Upgrades |
Magic Point Cost |
Damage |
Other Upgrade |
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Level 1 |
6 |
3D4 |
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Level 5 |
15 |
3D6 |
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Level 9 |
24 |
4D6 |
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Level 14 |
33 |
4D8 |
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Level 18 |
42 |
5D8 |
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Level 22 |
51 |
5D10 |
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Level 26 |
60 |
6D10 |
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Level 30 |
70 |
6D12 |
Extends the range to 5×5 |