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Monster Stats
Your Hit Points is based off of 1D10 dice while your Magic Points is 1D8. Movement is 4, Jump is 3, Speed is 6.
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Monster Drops
Cobweb, Broken Skull, Pedipalp, Unending Flame, Eye of Skellweb, Skellweb Soul Gem (1%)
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Monster Location
Skellwebs can be commonly found on Demonia, Dwisnbin, and Orgargas.
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Pet-ability
Hunters are able to Tame a Skellweb. You are unable to Mount such a beast.
Skellweb
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Initial Attibutes LUK+10, WIS+10, AGI-5
Stat points added or subtracted from your character.
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Size Medium
Skellwebs are about four and half feet tall. Your size is Medium.
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L.A.W.S Land, Water, Space
Skellwebs can traverse on Land. They can swim and hold their breath in both Water and Space for 30 seconds plus their Vitality modifier.
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Age 10 Years
Skellwebs can live for about 10 years.
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Break Normal
Skellwebs have no special sleep patterns.
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Vision Locked Vision
You are easily able to spot any movement in front of you with the multiple eyes you have. Once spotted the target is seen, even if newly hidden, until said target goes behind something causing Concealment or Cover.
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Elemental Boons None
Skellwebs do not gain an additional racial Boon.
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Elemental Banes None
Skellwebs do not suffer from an additional racial Bane.
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Elemental Laws Fire
Skellwebs are compatible with the Fire Element.
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Languages Monstalexicon
You can speak Monstalexicon.
Skellweb Skills
Webbed Rope | Skellwebs | ||
The skull longlegs shoots out a sticky web for up to 8 cells in a direction. It may use this web to target any 8 cells within its range consecutively. If a creature is hit or gets stuck in the zone, they can make an AGI check to evade it or a STR check with a DR of 10 to break from it Additionally, the monster gains double Movement while traveling throughout its webbed zone. | |||
Skill Type | Element Type | Range | Target Cells |
Support | Spirit | 8 | ? |
Attack Type | Core Stat Calculation | Catalyst | Secondary Effect |
Passive | None | None | None |
Level Upgrades | Magic Point Cost | Damage | Other Upgrade |
Level 1 | 5 | – | |
Level 18 | 25 | – | Increase STR DR by 15 |
Glare | Skellwebs | ||
The caster’s eyes turn red as it uses the force of its spirit to overwhelm its prey. If used on a hostile unit, it will cause them suffering… physically and mentally, as it deals damage and causes them to feel Oppressed. If used on a friendly unit, it gives them a call to action, making them able to take their turn after the caster’s is complete. | |||
Skill Type | Element Type | Range | Target Cells |
Support | Spirit | 1 | 1×1 |
Attack Type | Core Stat Calculation | Catalyst | Secondary Effect |
Passive | None | None | Oppressed; Paralyze; Entitled |
Level Upgrades | Magic Point Cost | Damage | Other Upgrade |
Level 15 | 40 | 2D8 | Adds Oppressed or Entitled |
Level 21 | 50 | 3D8 | |
Level 27 | 60 | 4D8 | Adds Paralyze |