A fallen Athlete, Nightblade, Soul Knight, and Warrior can have their body raised by a necromancer, or reborn over time in areas where the element of Creation exists in abundance. The newly raised skeletal monster keeps two of its past life skills and gains the two additional monster skills below.
  • Monster Stats

    Your Hit Points is based off of 2D6 dice while your Magic Points is 1D10. Movement is 4, Jump is 3, Speed is 6.

  • Monster Drops

    Skeleton Bone, Worn Belt, Broken Hilt, Worn Helmet, Tattered Cloth, Destroyed Armor, Well-Dried Bone, Skeleton Soldier Soul Gem (1%)

  • Monster Location

    Skeleton Soldiers can be found on any planet.

  • Pet-ability

    Necromancers are able to Tame a Skeleton Soldier. You are unable to Mount such a creature.

Skeleton Soldier

  • Initial Attibutes STR+10, WIS+10, INT-5

    Stat points added or subtracted from your character.

  • Size Small, Medium, Large

    Skeleton Soldiers are the same size as your former self. Your size is either Small, Medium, or Large.

  • L.A.W.S Land, Space

    Skeleton Soldiers can traverse on Land and in Space without the need to breathe. These beings do not swim, and will sink to the bottom of a body of Water.

  • Age ??

    Skeleton Soldiers can “live” forever, since they are already dead.

  • Break None

    Skeleton Soldiers do not require sleep.

  • Vision Normal

    You have normal vision.

  • Elemental Boons None

    Skeleton Soldiers do not gain an additional racial Boon.

  • Elemental Banes None

    Skeleton Soldiers do not suffer from an additional racial Bane.

  • Elemental Laws Shadow

    Skeleton Soldiers are compatible with the Shadow Element.

  • Languages Common, ??

    You can speak, read, and write Common and your former language (if applicable).

Skeleton Soldier Skills

 

Duel to the Death

Skeleton Soldier

The creature sticks its sword into the heel of an opponent directly next to them, making their target unable to move. The Movement and Jump of the target becomes zero until it is pulled out with a successful Strength Save which is greater or equal to the monster’s skill level.  Additionally, the “Duel Zone” becomes undone when the Skeleton Soldier is destroyed or if the monster moves further than 3 cells away.

Skill Type

Element Type

Range

Target Cells

Status

Neutral

1

1×1

Attack Type

Core Stat Calculation

Catalyst

Secondary Effect

Melee

None

None

Locked

Level Upgrades

Magic Point Cost

Damage

Other Upgrade

Level 1

6

DR 5

Level 8

18

DR10

Level 15

30

DR15

Level 22

42

DR20

Level 30

60

DR25

 

Shadow Slash

Skeleton Soldier

The creature performs two lightning fast strikes that act as a single blow; the x-shaped slash attacks those in a 2 by 1 cell line, dealing 1D10 damage to those directly in front of the wielder and 1D6 damage to the secondary target. 

Skill Type

Element Type

Range

Target Cells

Offense

Shadow

Self

1×2

Attack Type

Core Stat Calculation

Catalyst

Secondary Effect

Melee

+ STR / – VIT

Slashing Weapon (NC)

None

Level Upgrades

Magic Point Cost

Damage

Other Upgrade

Level 1

5

1D10
1D6 Cleave

 

Level 4

15

2D10
2D6 Cleave

 

Level 7

25

3D10
3D6 Cleave

 

Level 10

35

4D10
4D6 Cleave

 

Level 13

45

5D10
5D6 Cleave

 

Level 16

55

6D10
6D6 Cleave

 

Level 19

65

7D10
7D6 Cleave

 

Level 22

75

8D10
8D6 Cleave

 

Level 25

85

9D10
9D6 Cleave

 

Level 28

95

10D10
10D6 Cleave

 
 

Shot in the Dark

Skeleton Soldier

The creature hurls a shadowy dagger at the target to deal damage from afar.  

Skill Type

Element Type

Range

Target Cells

Offense

Shadow

3 (5 Max)

1×1

Attack Type

Core Stat Calculation

Catalyst

Secondary Effect

Range

+ STR / – VIT

None

None

Level Upgrades

Magic Point Cost

Damage

Other Upgrade

Level 3

10

1D6

Level 6

15

2D6

Level 9

20

3D6

Level 12

25

4D6

Cell range increases to 4

Level 15

30

5D6

Level 18

35

6D6

Level 21

40

7D6

Level 24

45

8D6

Cell range increases to 5

Level 27

50

10D6