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Monster Stats
Your Hit Points is based off of 1D12 dice while your Magic Points is 1D8. Movement is 5, Jump is 5, Speed is 8.
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Monster Drops
Howler’s Canine, Howlwrath Paw, Howlwrath Essence, Animal Skin, Burning Hair, Howlwrath Soul Gem (1%)
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Monster Location
Haywraths are usually found in Angelar, Blackheart, Demonia, Dwisnbin, Elvnenel, and Orgargas.
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Pet-ability
Hunters are able to Tame a Howlwrath. Mount Tamers can Mount an adult-sized Howlwrath.
Howlwrath
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Initial Attibutes SPT+10, LUK+10, VIT-5
Stat points added or subtracted from your character.
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Size Small, Medium
Howlwraths are about three to five feet tall. Your size is either Small or Medium.
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L.A.W.S Land, Water, Space
Howlwraths can traverse on Land. They can swim and hold their breath in both Water and Space for 30 seconds plus their Vitality modifier.
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Age 35 Years
Howlwraths can live for about 35 years.
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Break Normal
Howlwraths have no special sleep patterns.
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Vision Normal
You have normal vision.
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Elemental Boons None
Howlwraths do not gain an additional racial Boon.
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Elemental Banes None
Howlwraths do not suffer from an additional racial Bane.
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Elemental Laws Spirit
Howlwraths are compatible with the Spirit Element.
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Languages Monstalexicon
You can speak Monstalexicon.
Howlwrath Skills
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Howl of the Spirits |
Howlwrath |
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The howlwrath emits a mighty howl, increasing the attack of friendly units within a 7×7 cell radius by 10% while decreasing damage taken by enemies by 10% for 3 Rounds. The effect can be fully resisted with a Luck Save. |
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Skill Type |
Element Type |
Range |
Target Cells |
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Support / Status |
Spirit |
Self |
7×7 |
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Attack Type |
Core Stat Calculation |
Catalyst |
Secondary Effect |
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Other |
None |
None |
None |
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Level Upgrades |
Magic Point Cost |
Damage |
Other Upgrade |
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Level 5 |
14 |
– |
Lasts 3 Rounds |
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Level 15 |
28 |
– |
Lasts 6 Rounds |
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Level 25 |
42 |
– |
Lasts 9 Rounds |
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Cloak of the Spirit |
Howlwrath |
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An icy mist emits from the howlwrath, enveloping it and its allies in a protective cloak within a 5×5 cell radius centered around itself. While in the zone, the Howlwrath blends into the mist and an attack from concealment is considered a Surprise Attack, which grants a guaranteed critical strike. Lasts 2 Rounds. Enemies within the mist or units that the howlwrath does not perceive as an ally will be afflicted with an irresistible Blind. |
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Skill Type |
Element Type |
Range |
Target Cells |
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Support |
Spirit |
Self |
5×5 |
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Attack Type |
Core Stat Calculation |
Catalyst |
Secondary Effect |
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Land |
None |
None |
Hide |
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Level Upgrades |
Magic Point Cost |
Damage |
Other Upgrade |
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Level 9 |
16 |
– |
Lasts 2 Rounds |
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Level 14 |
24 |
– |
Lasts 3 Rounds |
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Level 19 |
32 |
– |
Lasts 4 Rounds |
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Level 24 |
40 |
– |
Lasts 5 Rounds |
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Level 29 |
48 |
– |
Lasts 6 Rounds |
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Claw of the Spirit |
Howlwrath |
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The howlwrath strikes with a spectral claw that deals damage and causes Bleeding. |
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Skill Type |
Element Type |
Range |
Target Cells |
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Offense |
Spirit |
1 (2 Max) |
1×1 |
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Attack Type |
Core Stat Calculation |
Catalyst |
Secondary Effect |
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Melee |
+ STR / – VIT |
None |
Bleeding |
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Level Upgrades |
Magic Point Cost |
Damage |
Other Upgrade |
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Level 1 |
4 |
1D6 |
Adds Bleeding |
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Level 4 |
10 |
2D6 |
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Level 7 |
16 |
3D6 |
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Level 10 |
22 |
4D6 |
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Level 13 |
28 |
5D6 |
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Level 16 |
34 |
6D6 |
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Level 19 |
40 |
7D6 |
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Level 21 |
46 |
8D6 |
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Level 24 |
52 |
9D6 |
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Level 27 |
58 |
10D6 |
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Level 30 |
64 |
12D6 |
Cell range increases to 2 |