The Hut:
Trolls are not your average day brutes. This tribal monster race lives within villages filled with Yurts. These structures are bridged close together, allowing for a single pathway through all living facilities. Their main building, the Hut, houses everything Trolls need in order to not only survive, but thrive as well. Food, gear, items, resting bunkers, and information are all part of this main building. The doors used are logic based portals, allowing only those who have access the only ones able to use them.
Troll
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Initial Attibutes +15VIT; +10WIS; -5SPT,LUK
STR:10, AGI:10, VIT:25, INT:10, WIS:20, CHA:10, SPT:5, LUK:5
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Age About 75 Years
Trolls live to be about 75 years old.
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Size Medium
Trolls are around six and a half to seven feet tall. Your size is Medium. Medium units take up one cell and suffer no Movement penalties from size.
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L.A.W.S Land, Water, Space
Trolls can traverse the Land, Water and Space. They can swim and hold their breath in Water and Space for 90 seconds plus their Vitality modifier.
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Languages Humish, Monstalexicon, Eternes, Carvian
You can speak, read and write Humish, Monstalexicon, Eternes, and Carvian.
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Breaks Sleep Talk
As a Troll you talk trash to your enemies even in your sleep! If you are attacked while sleeping you gain a Trigger Action before their attack to strike them first with whatever is in your hand. The unit is Taunted as well.
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Vision Normal
Trolls have normal vision.
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Deity Bonds Marcarvious
Your Race's existence was brought forth, twice no less, by Lord Marcarvious, giving you access to the Athlete, Autarky, Manipulator, and Soldier Classes.
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Elemental Boons Corruption, Blight:50; Neutral:0
Trolls resist Corruption and Blight by 50%. They are immune to Neutral based attacks.
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Elemental Banes Elemethonal, Water:200
Trolls take double damage against all Elemethonal and Water based Attacks.
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Elemental Laws Blight, Corruption
Trolls are created from the Element of either Blight or Corruption, and can only ever have an affinity towards Blight or Corruption. Roll odd or even to see if you get Blight or Corruption. If you get Corruption you can roll 1D10 to see what corrupt element off the wheel you got.
Troll Skills
Trolls are able to speak sarcastically, underminingly, or otherwise ingenuine to others as a natural ability. Yet, your words really go over other’s heads. Somehow people like what they hear so much that your Reputation goes up twice as fast! When rolling Persuasion Checks, you gain a Plus Charge. Though at the same time others do not take even your well intended threats seriously, making you roll Minus Charge on Coresion Checks.
A Troll has fairly thick skin… literally. Sticks and stones, and even words can’t ever hurt them! You gain immunity to Fear, Oppressed, Rage, Taunt, and even Neutral based attacks! Furthermore you gain an additional Hit Point modifier point per level for free, allowing someone who has 100 Vitality to have an additional 6 Hit Points per level as their modifier rather than the normal 5.
Trolls have a presence which can be activated in battle to affect those who touch them or that you touch with a curse. The effect is based on their Elemental Affinity.
- Blight Curse. Those who are aligned with Blight gains the ability to pass on the Disease status effect up until level 24, which upgrades to Infected at Level 25. Furthermore you also can pass the Curse of the Mind, an added affect to the Disease debuff. This lowers a unit’s Intelligence by 5 at Level 10, 10 at Level 20, 15 at Level 30, and 20 at Level 40.
- Corruption Curse. Those who are aligned with Corruption gains the ability to pass on the Slow status effect up until level 24 upon a successful hit, which upgrades to Stop at Level 25. Furthermore you also can pass the Curse of the Muscle within your Slow status effect, lowering a Unit’s Strength by 5 at Level 10, 10 at Level 20, 15 at Level 30, and 20 at Level 40.