rdGoblin
Goblins run amok as the race Lord Proterius made to control currency. These dealers travel to all corners of Outerah to sell and get the best deals anywhere!

The Under-ground Guild:

Below the city of Trezend lies an entire tunnel network underground where the goblins reside. Their main base of operations is in a large room that houses a massive vault which is used to keep their treasure and money safe from would-be thieves.  Their tunnels are vast and keep others from finding the treasures that other races entrust to them in their deep network of banking across Outerah.

Gob-la Craft:

Each planet has multiple entry points where spacecraft can dock and depart from one place to another in roughly 30 minute intervals.  The goblin guild hires highly skilled, and loyal, workers to run these spaceports efficiently.  While the spaceports usually run seamlessly, the goblins have their own armed forces to make sure there is no meddling under their watch.

Goblin

  • Initial Attibutes +10INT,WIS; +5CHA,LUK; -5AGI,SPT

    STR:10, AGI:5, VIT:10, INT:20, WIS:20, CHA:15, SPT:5, LUK:15

  • Age About 70 Years

    Goblins can live to about 70 years.

  • Size Small

    Goblins are around three feet tall. Small units take up one-forth a cell and suffers half Movement penalties due to each cell counting as two.

  • L.A.W.S Land, Air, Water, Space

    Goblins can traverse the Land.  They can swim and hold their breath in both Water and Space for 30 seconds plus their Vitality modifier.  With their Gadgi-Pack, they can temporarily increase their Movement on Land and Water.  They can even glide through the air for some time.

  • Languages Humish, Moonic, Gobbs

    You can speak, read and write Humish, Moonic, and Gobbs. Gobbs is a sort of roguescant, a collection of slang and incognito terminology; goblins hardly act as one, but to teach roguescant to another race is the one line that none of them will cross. To do so is to out yourself as a goblin forever.

  • Breaks Normal

    Goblins have no special sleep patterns.

  • Vision Normal

    Goblins do not have any special vision. However, they can Tinker a pair of glasses to help them see in the dark.

  • Deity Bonds Proterius

    Your race's existence was brought forth by Lord Proterius, giving you access to the Paladin and Soul Knight Classes.

  • Elemental Boons None

    Goblins do not gain any additional racial boon.

  • Elemental Banes None

    Goblins do not suffer from an additional racial bane.

  • Elemental Laws Any

    Goblins can be of any Element.

Goblin Skills

Goblins are not people who part with their belongings, even after death.  They take such pride in each and every possession that their gear is inscribed with magical ink; the name spells out “Keeper of Gear.”  This is no mere calligraphy, however.  When a goblin is slain, any equipment they have that has this inscription is immediately teleported to the head bank; as a sign of respect, party members or trusted friends can go and claim the fallen goblin’s gear.  This only applies when the goblin’s spirit has been released (they weren’t revived during the Spirit Release countdown.)

Goblins get a Plus Charge on Persuasion Checks when it deals with buying, selling, or trading.  Furthermore, you get a 10% discount when purchasing anything with your Goblin Coupon Card.  Goblins can purchase upgraded Coupon Cards from the Goblin Bank.

The art of fixing and creating things may be the adept’s way of life, but goblins can show them a trick or two!  Anything you create has a little extra oomph.  When creating new items and gadgets, you roll a Plus Charge on all checks.  This applies only for your specific class skills, but you can still tinker gadgets that help with the use of any skill.  But if it’s not a skill you’re proficient in, you don’t gain a Plus Charge and roll as normal.

  • Gadgi-Pack.  Their first item which they need to craft to enter adulthood at age 10 is the Gadgi-Pack.  Their Gadgi-Pack allows them to maximize their movement, combating their small size by entering 3 modes.  Each mode is usable once per day and another one at Levels 10, 20, and 30.
    • Spider Mode brings forth 6 long mechanical legs from their bag to walk at regular speed.  Lasts 30 minutes.
    • Glider Mode allows you to soar through the air when jumping from something high.  Able to be used as a trigger when launched and lowers 1 Cell every 2 Cells horizontal.  In battle each turn lowers you 3 Cells, and you can not attack or use other skills until on the ground. 
    • Rocket Mode shoots you soaring in the air 10 Cells high.
    • Propeller Mode: When in Water you can shoot through it at triple Movement speed as your pack turns you into a motor boat.  Lasts 1 minute.
  • Banker’s Chest.  A goblin is able to summon a large chest that materializes one Cell in front of them.  The chest lasts 10 minutes to grab or deposit any objects to your bank. It can be summoned once a week.