Ammunition
Arrows and bullets are the two most common ammunition, but rocks, marbles and other objects can be used in slingshots or even thrown. Below are some examples which can be found for both bows and guns.
Items | Ammunition Description | Weight | Rarity |
Binding Bullet x20 | A cursed bullet that makes the target unable to move by chance. | 4 lbs | ★★★ |
Blank Bullet x60 | A hollow bullet that deals nonlethal damage on its own. Those who imbue these blank rounds with magic or other energy have quite the surprise in store for their enemies! | 1 lb | ★ |
Bomb Arrow x20 | Explodes is a 5×5 area of where the arrow hits upon impact, dealing 50% bow damage in an area, and 100% damage at the center. | 4 lbs | ★★★★★ |
Burning Bullet x20 | A bullet that travels at higher speeds. The friction of the release makes the bullet hot, burning those hit by a chance. | 3 lbs | ★★ |
Drill Arrow x20 | The sheer force of an arrow head can break armor by chance, increasing to double efficiency on critical hits. | 3 lbs | ★★★ |
EMP in a Bullet x20 | A technological bullet that releases a magnetic blast when it makes contact with its target. | 4 lbs | ★★★ |
False Bullet x20 | A bullet made of rubber that deals 1 damage regardless of any other factors and is dealt before any other damage modifiers are applied. These can be enchanted to deliver spells thanks to the tiny magical inscriptions scribed upon each one. | 3 lbs | ★★★ |
Normal Arrow x20 | A regular arrow that has no special properties. They are usually crafted from wood. Inexpensive and always good to have on hand! | 1 lb | ★ |
Normal Bullet x20 | A regular bullet that has no special properties or other effects within it, usually made of iron. This ammunition type is cheap, yet reliable. | 2 lbs | ★ |
Peeved Bullet x20 | A tiny bullet that deals 5 damage regardless of any other factors and is dealt before anything else. This non lethal bullet has a chance to proc Taunt on its target. When Taunted from afar, your target is forced to move towards you (and attack if they can reach.) | 3 lbs | ★★ |
Precision Arrow x20 | A machine grade arrow that is crafted from a light metal, which allows for it to travel further without sacrificing accuracy. While firing these arrows, your ranged weapon’s total range increased by 2 Cells. | 2 lbs | ★★ |
Precision Bullet x20 | A machine grade bullet that is crafted from a light metal, which allows for it to travel further without sacrificing accuracy. While firing these bullets, your ranged weapon’s total range increased by 2 Cells. | 3 lbs | ★ |
Shattering Bullet x20 | A bullet that shatters to hundreds of pieces when making contact, hitting all units in a 3×3 area. Those in the blast zone take 20% gun damage while the target takes 100% damage. | 5 lbs | ★★★ |
Silence Pebble x20 | This peashooter style bullet is perfect for battling casters. While it only deals 1 damage (and cannot be resisted), each of these tiny projectiles are powered with a hint of anti-magic, which can afflict the target with Silence. | 3 lbs | ★★★ |
Spiked Bullet x20 | A steel bullet that has a sharper point at the end that can damage a target for additional damage. For every 5 Vitality Points your target has, they will take 1 extra point in damage. In addition, the resistance one would gain from high Vitality is negated! | 5 lbs | ★★★★★ |
Flash Arrow x20 | An arrow with a fragile tip. In addition to dealing your weapon’s standard damage, the arrow will shatter upon contact and produce a flash of light within a 5×5 cell radius to uncover concealed(Hidden) creatures. The light may cause Blindness at the center of the cell radius (where the arrow struck.) | 2 lbs | ★★★ |
Jolt Arrow x20 | These arrows conduct electricity through the targets they strike. The brief “jolt” causes the target’s limbs to go numb, which may or may not cause them to Topple over. | 2 lbs | ★★ |
Oozing Arrow x20 | An arrow whose head contains a dose of poison that discharges into a target like a snake injecting venom. Assassins can change out the poison contained within and swap it with their own, but all other classes are restricted to using the prepackaged poison. | 2 lbs | ★★ |
Rubber Tipped Arrow x20 | This arrow has a nonlethal tip that always deals 1 damage regardless of any other factors and is dealt before any other damage is rolled. These enchanted arrows are used to deliver spells, courtesy of the magical inscriptions scribed onto each arrow! | 3 lbs | ★★★ |
Sparkling Arrow x20 | A feathered arrow that emits glitter from its feathers upon contact, granting the attacker a chance to cause Glittered to their target. | 2 lbs | ★★ |
Spiked Arrow x20 | An arrow whose head is extra sharp at the end. A successful hit deals extra 1D4 neutral damage in addition to the bow’s weapon damage. It will also cause the target to Bleed. | 3 lbs | ★★ |